60 research outputs found

    Multi-agent network games with applications in smart electric mobility

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    The growing complexity and globalization of modern society brought to light novel problems and challenges for researchers that aim to model real-life phenomena. Nowadays communities and even single individuals cannot be considered as a closed system, since one's actions create a ripple effect that ends up influencing the action of others. Therefore, the study of decision-making processes over networks became a pivotal topic in the research community. The possible applications are virtually endless and span into many different fields. Two of the most relevant examples are smart mobility and energy management in highly populated cities, where a collection of (partially) noncooperative individuals interact over a network trying to reach an efficient equilibrium point, in the sense of Nash, and share limited resources due to the environment in which they operate. In this work, we approach these problems through the lens of game theory. We use different declinations of this powerful mathematical tool to study several aspects of these themes. We design decentralized iterative algorithms solving generalized network games that generate behavioral rules for the players that, if followed, ensure global convergence. Then, we question the classical assumption of perfect players’ rationality by introducing novel dynamics to model partial rationality and analyzing their properties. We conclude by focusing on the design of optimal policies to regulate smart mobility and energy management. In this case, we create a detailed and more realistic description of the problem and use a nudging mechanism, implemented by means of a semi-decentralized algorithm, to align the users' behavior with the one desired by the policymaker

    Towards time-varying proximal dynamics in Multi-Agent Network Games

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    Distributed decision making in multi-agent networks has recently attracted significant research attention thanks to its wide applicability, e.g. in the management and optimization of computer networks, power systems, robotic teams, sensor networks and consumer markets. Distributed decision-making problems can be modeled as inter-dependent optimization problems, i.e., multi-agent game-equilibrium seeking problems, where noncooperative agents seek an equilibrium by communicating over a network. To achieve a network equilibrium, the agents may decide to update their decision variables via proximal dynamics, driven by the decision variables of the neighboring agents. In this paper, we provide an operator-theoretic characterization of convergence with a time-invariant communication network. For the time-varying case, we consider adjacency matrices that may switch subject to a dwell time. We illustrate our investigations using a distributed robotic exploration example.Comment: 6 pages, 3 figure

    A Stackelberg game for incentive-based demand response in energy markets

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    In modern buildings renewable energy generators and storage devices are spreading, and consequently the role of the users in the power grid is shifting from passive to active. We design a demand response scheme that exploits the prosumers' flexibility to provide ancillary services to the main grid. We propose a hierarchical scheme to coordinate the interactions between the distribution system operator and a community of smart prosumers. The framework inherits characteristics from price-based and incentive-based schemes and it retains the advantages of both. We cast the problem as a Stackelberg game with the prosumers as followers and the distribution system operator as leader. We solve the resulting bilevel optimization program via a KKT reformulation, proving the existence and the convergence to a local Stackelberg equilibrium. Finally, we provide numerical simulations to corroborate our claims on the benefits of the proposed framework.Comment: Submitted to CDC 2022, 8 pages, 7 figure

    Relative Best Response Dynamics in Finite and Convex Network Games

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    Motivated by theoretical and experimental economics, we propose novel evolutionary dynamics for games on networks, called the h-Relative Best Response (h–RBR) dynamics, that mixes the relative performance considerations of imitation dynamics with the rationality of best responses. Under such a class of dynamics, the players optimize their payoffs over the set of strategies employed by a time–varying subset of their neighbors. As such, the h-RBR dynamics share the defining non–innovative characteristic of imitation based dynamics and can lead to equilibria that differ from classic Nash equilibria. We study the asymptotic behavior of the h–RBR dynamics for both finite and convex games in which the strategy spaces are discrete and compact, respectively, and provide preliminary sufficient conditions for finite–time convergence to a generalized Nash equilibrium

    An asynchronous distributed and scalable generalized Nash equilibrium seeking algorithm for strongly monotone games

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    In this paper, we present three distributed algorithms to solve a class of Generalized Nash Equilibrium (GNE) seeking problems in strongly monotone games. The first one (SD-GENO) is based on synchronous updates of the agents, while the second and the third (AD-GEED and AD-GENO) represent asynchronous solutions that are robust to communication delays. AD-GENO can be seen as a refinement of AD-GEED, since it only requires node auxiliary variables, enhancing the scalability of the algorithm. Our main contribution is to prove convergence to a v-GNE variational-GNE (vGNE) of the game via an operator-theoretic approach. Finally, we apply the algorithms to network Cournot games and show how different activation sequences and delays affect convergence. We also compare the proposed algorithms to a state-of-the-art algorithm solving a similar problem, and observe that AD-GENO outperforms it.</p

    Optimal policy design to mitigate epidemics on networks using an SIS model

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    Understanding how to effectively control an epidemic spreading on a network is a problem of paramount importance for the scientific community. The ongoing COVID-19 pandemic has highlighted the need for policies that mitigate the spread, without relying on pharmaceutical interventions, that is, without the medical assurance of the recovery process. These policies typically entail lockdowns and mobility restrictions, having thus nonnegligible socio-economic consequences for the population. In this paper, we focus on the problem of finding the optimum policies that "flatten the epidemic curve" while limiting the negative consequences for the society, and formulate it as a nonlinear control problem over a finite prediction horizon. We utilize the model predictive control theory to design a strategy to effectively control the disease, balancing safety and normalcy. An explicit formalization of the control scheme is provided for the susceptible--infected--susceptible epidemic model over a network. Its performance and flexibility are demonstrated by means of numerical simulations
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